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<!--# set var="title" value="Title" --> <!--# include virtual="/ssi/ssi_start.shtml" --> <b><font size=+2 face="Helvetica, Arial"color=#bf0000>Project: ps2_interface</font></b><p><table align=center border=1 cellPadding=2 cellSpacing=0 width="100%" valign="top"><tbody><tr bgcolor=#bbccff> <td align=center valign=center> <a href="./index.shtml">Overview</a> | <a href="./people.shtml">People</a> | <a href="./documentation.shtml">Documentation</a> | <a href="./download.shtml">Download</a> | <a href="mailto:cores@opencores.org">OpenCores Mail list</a> | <a href="mailto:jclaytons@earthlink.net">Contact me</a> </td></tr></tbody></table> <p><center><font color="#bf0000" size=+3> <b>Download</b></font></center></p> <p><font color="#2080bf" size=+1> <b>Allright, here are "the goods!"</b></font></p> <font > <p>Downloads:</p> <p></p> <p><a href="./ps2_mouse.v">ps2_mouse.v</a>. This file contains the ps2 mouse interface. </p></font> <a href="./ps2_keyboard.v">ps2_keyboard.v</a>. This file contains the ps2 keyboard interface. <br><br> <a href="./ps2_soc1.zip">ps2_soc1.zip</a>. This file contains an example of the ps2_keyboard module in use. It implements an rs232 ASCII transmitter. You can hook up a PC using hyperterm (115,200 with N,8,1) and see the keys which you type on the keyboard show up at the PC in the terminal window! Also, pressing "-A" at the terminal window causes the scroll lock LED to light up, "-B" causes the Num Lock LED to light up, and so forth. This is tricky to get working, but fun to see in operation. <br><br> <a href="./ps2_soc2.zip">ps2_soc2.zip</a>. This file shows the ps2_mouse module in use. It uses the mouse to control a small crosshairs on an LCD screen. When the mouse buttons are pressed, the crosshairs change color. The lcd flat-panel which was tested was from an IBM 700C laptop computer, and it required a pixel clock of around 25 MHz (this design used 49.152 MHz divided by two.) <br><br> </p></font> <!--# include virtual="/ssi/ssi_end.shtml" -->